On ajoute ton objet dans ta vitrine…
One entry per object, written by the people who collect them. Here is how you get in, what you earn and what you take on.
Every collectible has its entry in the Codex. One entry, the same for everyone. When you link your copy to it, you are not filling in a page of your own: you are joining everyone who owns the same object.
Your collection is yours. The entry is not. It belongs to everyone who owns the object, today and ten years from now.
That is what separates Collect&Geek from a collection notebook. A notebook fills up alone. The Codex is built together.
A wrong entry does not stay in its corner. It is copied into every collection linked to it, and nobody knows where the truth was any more. A missing entry, on the other hand, costs nobody anything.
Writing in the Codex is earned, and earned on accuracy, never on quantity.
Volume alone opens nothing. That is on purpose.
Nobody awards it to you. It is computed from your history, and it changes on its own when your history changes. Three regimes:
To get out of it: 3 entries validated by a Codex editor without a substantive correction, or 5 accepted corrections.
What counts against you, over the last 30 days: a rejected entry, an entry withdrawn or merged as a duplicate, a rejected correction.
The allowance: one misstep per 10 validated entries. The same misstep does not weigh the same depending on what you have already published.
What does not count: a cosmetic edit, capitals, accents or punctuation. Nor a split, nor an object detached: it is almost never the fault of whoever wrote the entry.
And it is won back. The window slides over 30 days. Once the rejections stop, it empties.
They show under your username, everywhere in the app.
A title is never taken back. Ten published entries stay ten published entries, whatever happens next. Only the Codex Editor can be withdrawn, because it is given by hand.
What your trust level commands is the writing rights. Losing it closes writing without erasing anything you have done, and everything reopens the day you win it back.
If you hold several, the most important one shows.
A badge says what you have done. A title says what you are in the Codex. A right says what you can do.
These rights are not bought and not asked for. They open when the conditions are met, and you are told the day they open.
| The right | What it takes |
|---|---|
| Writing an entry without owning the object. You document an object you do not have in your showcase. | It takes 50 published entries, 10 days of seniority and the trusted level. |
| Writing the entry of another member's object and linking it. Many objects posted in Quick mode have no entry at all: their owner never wrote one and found nothing to link. Writing their entry links them in the same move, and the object stops sitting alone in its corner. It is the most committing act in the Codex, since you touch what is not yours: its owner is told. | It takes 150 published entries, 30 days of seniority and the trusted level. |
| The Codex workshop. Reading, fixing and publishing entries, and writing new ones. This role is not won on a counter: it is entrusted, over precise categories. An editor only sees their own, because one judges well what one knows and badly the rest. | Given by hand |
Open the item form in Complete mode. Under the add buttons, a card shows the next right to reach and what you are missing for it, entries or days. It disappears once you have everything.
25 experience points per published entry, 15 per accepted correction. Documenting the Codex raises your level like the rest of your activity.
It is not a contest. Publishing a hundred sloppy entries gets you nowhere: the rejections cost you your level, and with it your writing rights.
The right habit fits in one sentence. Leave empty what you are unsure of. An empty field gets filled later by someone who knows. A wrong field is copied everywhere before anyone notices.
The Codex is built one entry at a time. Yours starts with an object in your showcase.